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uni_informatik_projekt/src/break_out/view/SectionPanel.java

146 lines
3.6 KiB
Java

package break_out.view;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import javax.swing.JPanel;
/**
* This panel represents the background for special divisions in this application
*
* @author dmlux
*
*/
public class SectionPanel extends JPanel {
/**
* Automatic generated serial version UID
*/
private static final long serialVersionUID = -7773487090869704154L;
/**
* Color of the panel
*/
private Color color;
/**
* Thickness of the border
*/
protected int strokeSize = 1;
/**
* Color of the shadow
*/
protected Color shadowColor = new Color(50, 50, 50);
/**
* Shadow flag
*/
protected boolean shady = true;
/**
* Double value for the vertical curvature
*/
protected Dimension arcs = new Dimension(10, 10);
/**
* Distance of shadow to the panel border
*/
protected int shadowGap = 3;
/**
* Shadow offset
*/
protected int shadowOffset = 3;
/**
* Shadow transparency
*/
protected int shadowAlpha = 200;
/**
* A constructor for the section panel
*/
public SectionPanel() {
super();
setOpaque(false);
// set background color
this.color = new Color(220, 220, 220);
}
/**
* A constructor that expects a background color for this panel
*
* @param background The background color
*/
public SectionPanel(Color background) {
super();
setOpaque(false);
// set background
this.color = background;
}
@Override
public void setBackground(Color bg) {
color = bg;
repaint();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
int width = getWidth();
int height = getHeight();
int shadowGap = this.shadowGap;
Color shadowColorA = new Color(shadowColor.getRed(),
shadowColor.getGreen(), shadowColor.getBlue(), shadowAlpha);
Graphics2D g2 = (Graphics2D) g;
// Sets antialiasing
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
// Draws shadow borders if any.
if (shady) {
g2.setColor(shadowColorA);
g2.fillRoundRect(shadowOffset, // X position
shadowOffset, // Y position
width - strokeSize - shadowOffset, // width
height - strokeSize - shadowOffset, // height
arcs.width, arcs.height); // arc Dimension
} else
shadowGap = 1;
// Draws the rounded opaque panel with borders.
Color c1 = color;
int nr = Math.min((color.getRed() + 40), 255);
int ng = Math.min((color.getGreen() + 40), 255);
int nb = Math.min((color.getBlue() + 40), 255);
Color c2 = new Color(nr, ng, nb);
GradientPaint gradient = new GradientPaint(0, 0, c1, getWidth(),
getHeight(), c2, true);
g2.setPaint(gradient);
g2.fillRoundRect(0, 0, width - shadowGap, height - shadowGap,
arcs.width, arcs.height);
g2.setColor(new Color(120, 120, 120));
g2.setStroke(new BasicStroke(strokeSize));
g2.drawRoundRect(0, 0, width - shadowGap, height - shadowGap,
arcs.width, arcs.height);
// Sets strokes to default, is better.
g2.setStroke(new BasicStroke());
}
}