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D

DEBUG_MODE - Static variable in class break_out.Constants
Debugging flag for special rendering hints
decreaseLives() - Method in class break_out.model.Level
decreases the lives and interact to the new count
direction - Variable in class break_out.model.Ball
The balls direction
direction - Variable in class break_out.model.Paddle
The paddles direction on the playground only -1,0,+1 are valid values
drawBall(Graphics2D) - Method in class break_out.view.Field
Draws the ball
drawGrid(Graphics2D) - Method in class break_out.view.Field
Draws the grid
drawLives(Graphics2D) - Method in class break_out.view.Field
Draws the life counter
drawPaddleBottom(Graphics2D) - Method in class break_out.view.Field
Draws the bottom paddle
drawPaddleTop(Graphics2D) - Method in class break_out.view.Field
Draws the top paddle
drawScore(Graphics2D) - Method in class break_out.view.Field
Draws the score
drawScoreboard(Graphics2D) - Method in class break_out.view.Field
Draws the scoreboard with score and lives
drawStones(Graphics2D) - Method in class break_out.view.Field
Draws the stones
dx - Variable in class break_out.model.Vector2D
The x part of the vector
DX_MOVEMENT - Static variable in class break_out.Constants
The paddle speed
dy - Variable in class break_out.model.Vector2D
The y part of the vector
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