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I
- IBall - Interface in break_out.model
- ILevel - Interface in break_out.model
- initialize() - Method in class break_out.view.Field
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Initializes the settings for the board
- initialize() - Method in class break_out.view.StartScreen
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Initializes the settings for this screen
- initializeLeftMenu() - Method in class break_out.view.StartScreen
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Initializes the left menu
- initializeScoreMenu() - Method in class break_out.view.StartScreen
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Initializes the right menu
- IPaddle - Interface in break_out.model
- isLost - Variable in class break_out.model.Ball
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The balls lost state for upper and lower borders
- isLost() - Method in class break_out.model.Ball
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The getter for balls lost state
- isLost() - Method in interface break_out.model.IBall
- IStone - Interface in break_out.model
- IVector2D - Interface in break_out.model
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