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P

Paddle - Class in break_out.model
This class contains the information about the paddles characteristics and behavior
Paddle(Position) - Constructor for class break_out.model.Paddle
The constructor of a paddle
PADDLE_HEIGHT - Static variable in class break_out.Constants
The paddle height in pixels
PADDLE_WIDTH - Static variable in class break_out.Constants
The paddle width in pixels
paddleBottom - Variable in class break_out.model.Level
The paddles of the level
paddleTop - Variable in class break_out.model.Level
The paddles of the level
paintComponent(Graphics) - Method in class break_out.view.Field
This method is called when painting/repainting the playground
paintComponent(Graphics) - Method in class break_out.view.SectionPanel
 
path - Variable in class break_out.controller.JSONReader
The project path to the JSON file
playersName - Variable in class break_out.view.StartScreen
Input field for the players name
position - Variable in class break_out.model.Ball
The balls position on the playground
position - Variable in class break_out.model.Paddle
The paddles position on the playground
position - Variable in class break_out.model.Stone
The stones position on the playground
Position - Class in break_out.model
This class represents a position within the board in pixel coordinates
Position(double, double) - Constructor for class break_out.model.Position
The constructor needs a x and y coordinate to be called
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