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C

cardLayout - Variable in class break_out.view.View
THe layout
changeBackground(Color) - Method in class break_out.view.Field
Change the background color
color - Variable in class break_out.model.Ball
The balls color with default component color
color - Variable in class break_out.model.Paddle
The paddles color
color - Variable in class break_out.model.Stone
The stones color according to the stones type
color - Variable in class break_out.view.SectionPanel
Color of the panel
COLOR_COMPONENT - Static variable in class break_out.Constants
The default component color
COLOR_GAME_BACKGROUND - Static variable in class break_out.Constants
The background color for the field
COLOR_PADDLE_BOTTOM - Static variable in class break_out.Constants
The component color for the bottom paddle
COLOR_PADDLE_TOP - Static variable in class break_out.Constants
The component color for the top paddle
Constants - Class in break_out
A class that contains all constant values to configure the game
Constants() - Constructor for class break_out.Constants
 
controller - Variable in class break_out.model.Game
The controller of the game
Controller - Class in break_out.controller
The controller takes care of the input events and reacts on those events by manipulating the view and updates the model.
Controller(View) - Constructor for class break_out.controller.Controller
The constructor expects a view to construct itself.
createLevel(int, int) - Method in class break_out.model.Game
Creates the first or the next level, if the level number is less or equal maxLevel.
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