A B C D E F G H I J K L M N O P Q R S T U V W X Y
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R
- reactOnBorder() - Method in class break_out.model.Ball
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Ball reacts to contact with the borders
- reactOnBorder() - Method in interface break_out.model.IBall
- rects - Variable in class break_out.controller.JSONReader
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The stones stored as List<List<Long>>
- REFLECTION_OFFSET - Static variable in class break_out.Constants
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The distance between paddle and the lower reflection offset.
- reflectOnPaddle(Paddle) - Method in class break_out.model.Ball
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Ball got hit by Paddle paddle
- reflectOnPaddle(Paddle) - Method in interface break_out.model.IBall
- reflectOnStone(Stone) - Method in class break_out.model.Ball
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Ball got hit by Stone stone
- removeObserver(View) - Method in class break_out.model.Game
- rescale() - Method in interface break_out.model.IVector2D
- rescale() - Method in class break_out.model.Vector2D
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Rescale part
- run() - Method in class break_out.model.Level
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The method of the level thread
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