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P
- Paddle - Class in break_out.model
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This class contains the information about the paddles characteristics and behavior
- Paddle(Position) - Constructor for class break_out.model.Paddle
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The constructor of a paddle
- PADDLE_HEIGHT - Static variable in class break_out.Constants
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The paddle height in pixels
- PADDLE_WIDTH - Static variable in class break_out.Constants
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The paddle width in pixels
- paddleBottom - Variable in class break_out.model.Level
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The paddles of the level
- paddleTop - Variable in class break_out.model.Level
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The paddles of the level
- paintComponent(Graphics) - Method in class break_out.view.Field
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This method is called when painting/repainting the playground
- paintComponent(Graphics) - Method in class break_out.view.SectionPanel
- playersName - Variable in class break_out.view.StartScreen
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Input field for the players name
- position - Variable in class break_out.model.Ball
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The balls position on the playground
- position - Variable in class break_out.model.Paddle
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The paddles position on the playground
- Position - Class in break_out.model
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This class represents a position within the board in pixel coordinates
- Position(double, double) - Constructor for class break_out.model.Position
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The constructor needs a x and y coordinate to be called
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