general - correct authors
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parent
131dedb22e
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e782ad2017
@ -14,7 +14,7 @@ import break_out.view.View;
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* The controller takes care of the input events and reacts on those events by
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* The controller takes care of the input events and reacts on those events by
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* manipulating the view and updates the model.
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* manipulating the view and updates the model.
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*
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*
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* @author dmlux, modified by I. Schumacher and I. Traupe, modified by Gruppe 175
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* @author dmlux, modified by I. Schumacher and I. Traupe, modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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*/
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*/
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public class Controller implements ActionListener, KeyListener {
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public class Controller implements ActionListener, KeyListener {
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@ -5,8 +5,7 @@ import break_out.Constants;
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/**
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/**
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* This class contains the information about the balls characteristics and behavior
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* This class contains the information about the balls characteristics and behavior
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*
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*
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* @author iSchumacher
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* @author iSchumacher; modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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* @author modified by Gruppe 175: Moritz Henseleit, Ruben Meyer
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*/
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*/
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public class Ball implements IBall {
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public class Ball implements IBall {
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@ -9,7 +9,7 @@ import break_out.view.View;
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/**
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/**
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* This class contains information about the game (the model in MVC)
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* This class contains information about the game (the model in MVC)
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*
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*
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* @author dmlux, modified by I. Schumacher, modified by Gruppe 175
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* @author dmlux, modified by I. Schumacher, modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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*/
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*/
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public class Game {
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public class Game {
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@ -7,8 +7,7 @@ import break_out.Constants;
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* This class contains information about the running game
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* This class contains information about the running game
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*
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*
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* @author dmlux
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* @author dmlux
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* @author I. Schumacher
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* @author I. Schumacher; modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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* @author modified by Gruppe 175: Moritz Henseleit, Ruben Meyer
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*/
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*/
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public class Level extends Thread implements ILevel {
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public class Level extends Thread implements ILevel {
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@ -6,8 +6,7 @@ import break_out.model.Position;
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/**
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/**
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* This class represent a two dimensional vector.
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* This class represent a two dimensional vector.
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*
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*
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* @author I. Schumacher
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* @author I. Schumacher; modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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* @author modified by Gruppe 175: Moritz Henseleit, Ruben Meyer
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*/
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*/
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public class Vector2D implements IVector2D {
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public class Vector2D implements IVector2D {
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@ -14,8 +14,7 @@ import net.miginfocom.swing.MigLayout;
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/**
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/**
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* The field represents the board of the game. All components are on the board
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* The field represents the board of the game. All components are on the board
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*
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*
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* @author dmlux, modified by iSchumacher
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* @author dmlux, modified by iSchumacher, modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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* @author modified by Gruppe 175: Moritz Henseleit, Ruben Meyer
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*/
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*/
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public class Field extends JPanel {
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public class Field extends JPanel {
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@ -11,8 +11,7 @@ import break_out.model.Game;
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* The view class manages the depiction of the components inside the JFrames. It
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* The view class manages the depiction of the components inside the JFrames. It
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* gets the components from the game which is connected to this class
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* gets the components from the game which is connected to this class
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*
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*
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* @author dmlux
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* @author dmlux, modified by Gruppe 175 (Moritz Henseleit, Ruben Meyer)
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* @author modified by Gruppe 175: Moritz Henseleit, Ruben Meyer
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*/
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*/
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public class View extends JFrame {
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public class View extends JFrame {
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