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BreakOut 5 - new Level design and layout

This commit is contained in:
rxbn_ 2020-02-04 20:46:47 +01:00
parent 05a4463ba8
commit 5a5d661719
6 changed files with 106 additions and 38 deletions

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@ -1,33 +1,35 @@
{ {
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],
"maxLives" : 5 "maxLives" : 5
} }

33
res/Level2.json Normal file
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@ -0,0 +1,33 @@
{
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"maxLives" : 5
}

33
res/Level3.json Normal file
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@ -0,0 +1,33 @@
{
"field" : [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"maxLives" : 5
}

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@ -79,22 +79,22 @@ public class Constants {
/** /**
* The background color for the field * The background color for the field
*/ */
public static final Color COLOR_GAME_BACKGROUND = new Color(33, 97, 138); public static final Color COLOR_GAME_BACKGROUND = new Color(64, 45, 61);
/** /**
* The default component color * The default component color
*/ */
public static final Color COLOR_COMPONENT = new Color(200, 200, 200); public static final Color COLOR_COMPONENT = new Color(191, 105, 145);
/** /**
* The component color for the bottom paddle * The component color for the bottom paddle
*/ */
public static final Color COLOR_PADDLE_BOTTOM = new Color(226, 215, 73); public static final Color COLOR_PADDLE_BOTTOM = new Color(242, 173, 148);
/** /**
* The component color for the top paddle * The component color for the top paddle
*/ */
public static final Color COLOR_PADDLE_TOP = new Color(140, 226, 165); public static final Color COLOR_PADDLE_TOP = new Color(242, 196, 141);
/** /**
* The component color for the text * The component color for the text

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@ -36,7 +36,7 @@ public class Game {
/** /**
* The last levelnumber * The last levelnumber
*/ */
private int maxLevel = 1; private int maxLevel = 3;
/** /**
* The total score of the game * The total score of the game

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@ -127,17 +127,17 @@ public class Stone implements IStone {
break; break;
case 1: case 1:
// stone type one // stone type one
setColor(Color.CYAN); setColor(new Color(77, 80, 140));
setValue(1); setValue(1);
break; break;
case 2: case 2:
// stone type two // stone type two
setColor(Color.WHITE); setColor(new Color(242, 191, 94));
setValue(2); setValue(2);
break; break;
case 3: case 3:
// stone type three // stone type three
setColor(Color.BLUE); setColor(new Color(242, 80, 65));
setValue(3); setValue(3);
break; break;
} }